Paul’s at it again…

Paul Thurrott has posted another entry to his website lauding the graphics subsystem of Longhorn, 'Avalon', and bashing 'Quartz', the current graphics subsystem on Mac OS X. He says "O'Reilly's Ian Griffiths discusses the Avalon rendering engine in Longhorn in detail, proving as I've been saying for months that Longhorn's graphics subsystem is infinitely more powerful than anything available in Mac OS X." Thurrott fails to realise that Longhorn, nor Avalon, have been released as a shipping product yet, while MacOS X and Quartz have been shipping for close to three years now.

The author of the article clarifies some concerns in the comments where he says "I can't offer a comparison between Avalon and the Mac equivalent (i.e., whatever the Mac graphics technology will be in 2006) because as far as I know, Apple haven't announced what it will be." and "If Apple were telling us what their plans for the next generation of their graphics architecture was, then it would obviously be a different story - then there would be something useful to make comparisons with. If this information had been available to me, I would have included it in the article. But as far as I am aware, Apple haven't released any such information." I can certainly see where the author is coming from here, as Avalon is a technology that will (potentially) be shipping in 2 years, while Quartz was shipping three years ago. Of course it's going to be better and more advanced than it! Paul Thurrott seems to have conveniently brushed over this small, insignificant fact. Now, we don't know what Apple will have by the time 2006 comes around. They may want to leave Quartz as it is, or extend it a bit more, or come up with a brand-spanking new graphics subsystem, I have no idea. However, claiming that Avalon trumps a technology widely available and shipping today is a bit rich…

Blah, blah blah…

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